guidesHow to go fishing and collect Community catches

How to go fishing and collect Community catches

Choose a water, review rod and bait use, complete a cast and manage catches, sales and collection records from the Fishing menu.

GuildPilot APP
Community Games
CONFIGURATION PREVIEW

Explore the settings in the demo dashboard

Open the relevant tab in the existing SHADOW TEAM dashboard. The public preview uses fictional data and lets you inspect configuration; it does not save settings or start a Discord game.

How to go fishing and collect Community catches

Fishing combines your chosen water, equipment and interactive stages into a saved activity. Your collection keeps catch records after you sell an owned catch. The menu can also open the relevant Shop supplies.

Before you start

  • The server must enable wallets and Games → Fishing, with an available water preset.
  • Check available coins, your rod and bait. An administrator can configure waters and limits in the Fishing dashboard.

Warning: Review the displayed cost and bait use before confirming a cast. Selling a catch exchanges the owned item for the reviewed coins; keeping a collection record does not mean the sold item can be sold again.

Step by step

/fish

1. Choose a water and equipment

Run /fish. Choose a water, inspect the equipment and bait that will be used, and review the catch rules. Open the relevant Shop category if you need supplies, then return to Fishing.

2. Confirm and complete the cast

Review the actual cost and item use. Confirmation publishes the activity. Follow Hook and Reel controls when offered and finish within the displayed time; reopening the menu resumes an active funded cast.

3. Inspect and manage catches

Read the saved illustrated result and open your collection. Select an owned catch to inspect it. A sale requires a private review, either for one catch or the displayed set of unsold catches. Confirm only the set you intend to sell.

4. Keep track of your collection

After a sale, the collection still records the catch but the owned item is no longer available to sell. Previously owned catches remain accessible when the server pauses new fishing.

Fish size leaderboard and showcases

Open Fish leaderboard from the Games or Community panel, or from Fishing. It opens one shared public card per channel, showing up to five players with avatars. Opening it again refreshes the same message and preserves its selected ranking. Anyone can switch between Heaviest and Longest, filter by species or use Refresh; everyone sees the updated selection. There are no ranking pages. Each server ranks one catch per player, using their maximum recorded weight or length. Sold catches still count. Equal measurements favour the earlier recorded catch.

Choose a player in the leaderboard to view their automatic showcase, or use My showcase and the player picker in Fishing. The showcase displays illustrated heaviest, longest and rarest trophies and personal records by species. Showcases and the Fishing menu open privately for the member clicking them. The public ranking refreshes when opened or used; it is not pinned or automatically reposted. If it was deleted, open Fish leaderboard from Fishing to publish it again.

New catches save weight and length with the result. Older catches keep their weight and show Length not recorded; they do not enter the length ranking. Species illustrations and rarity effects also appear on catch results. Administrators can configure fish length ranges and choose an illustration in the Fishing presets. Changes apply to future casts.

Existing configured panels automatically receive new buttons after a bot update, including panels delivered by custom bots. Administrators can inspect panel status in Games → Hub if a channel or bot is unavailable.

Test the setup

  1. Use a test member to inspect one water and its cost before starting.
  2. Confirm one intended cast, complete the offered stages and check the saved result.
  3. If you catch an item, inspect its collection record; review a small sale and confirm only if desired.
  4. Verify the sold item cannot be sold twice and the collection record remains. Close unfinished reviews without confirming.

What a successful setup looks like

A confirmed cast produces one saved result. Catches appear in your collection, and confirmed sales move only the reviewed owned items.

Common problems

The cast cannot start

Check the water, wallet, cooldown, active cast and available equipment or bait. Reserved or used supplies are not available again.

A catch is visible but cannot be sold

Collection history includes previously sold catches. Use the owned, unsold inventory entries for a new sale.


Account and demo settings

These preferences apply only in this browser. Demo pages use fictional data and never change a Discord server.